CAPTAIN’S
GUIDE
2002-2003
SEASON
A. CAPTAIN’S DUTIES & RESPONSIBILITIES & PLAYER
FEES 1
B. ROSTERS / PLAYERS / SUBS 1
C. BOARD MEMBERS 2
D. LOCATION FEE & SPONSOR FEE 2
E. VENDOR OPERATOR FEE 2
F. MATCH RULES OF CONDUCT 3
G. GENERAL GAME RULES 3
H. FORFEITS 4
I. DROP OFF LOCATIONS 4
J. SCHEDULING &
RESCHEDULING 5
BAD WEATHER &
OVERSCHEDULING 5
K. STANDINGS 5
L. TIE IN STANDINGS 5
M. MACHINE MALFUNCTION 5
N. CITY TOURNAMENT 6
O. AWARDS - PRIZE MONEY BREAKDOWN & BANQUET 6
P. STATE DART TOURNAMENT 6
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A. CAPTAIN’S DUTIES AND RESPONSIBILITIES
1. Be present or
send an acting captain to all league matches and meetings.
2. Inform
teammates as to all league rules and regulations. Please read the rules!!
3. Collect all
necessary player fees.
Cost
of Play: $3.25 per person for a
total of $13.00 per week. (NO COINS)
$10.50 per team goes to
end of year prize fund
$2.50 per team goes to city dart tournament
*** The Galaxy II Dart Boards
have the capability of collecting the league fee into the dart board. We are NOT using that feature this year.
**CASH is the preferred method of payment - $50 charge for checks
returned for ANY reason. If not paid, will be deducted from end of year prize money.
If
you put sponsor fee in envelope, write the amount on the scoresheet
stating it is for sponsor fee.
4. SANCTION FEE. Every team in the Waukesha City Dart
League will pay a one-time sanction fee of $12.00. The fee will be deducted from your end of
year prize money. This entitles every
team to play in the yearly WAMO State Dart Tournament. The 2003 WAMO Dart Tournament will be held in
La Crosse on
May
15, 16, 17, 18, 2003.
5. The HOME CAPTAIN is responsible for
supplying and filling out the envelope.
It is suggested that both captains verify the amount of money and seal
the envelope. With the Galaxy II Dart
Boards, it is unnecessary to keep a scoresheet. We have enclosed scoresheets
in your start up packet in case the dart board would fail to give player and
team names and would have to be played as a regular match using scoresheets. The scoresheet will also give you the shooting order so you can
select your correct shooting order for each night on the Galaxy II Dart
Board. If you want to keep track on a scoresheet, use only 1 sheet of the triple scoresheet or I will run short for the year. You do not need to turn in a scoresheet. Your
money does not need to be verified by the dropoff bar
if both captains witnessed the sealing of the envelope after the correct amount
of money was put into the envelope.
6. VISITING CAPTAIN: takes the sealed envelope to the drop off
location. Envelopes are due the same
night of league play. Failure to do so
will result in a $5.00 fine. Fines not paid
will be deducted from “end of year prize money”. Drop-off Bars: Sharkey’s, Backstreet Pub, Sporties, Mulligan’s, and Pfud’s.
B. ROSTERS /
PLAYERS / SUBS
1. There is a maximum of ten players per
team. Once a team has a full roster, no
new players can be added without dropping someone. Dropping players must be done in WRITING on
the back of the envelope or on a separate piece of paper. If written notice is not received, the new
player will be considered illegal. You
must get a new sub approved by a board member.
2. Teams may add players (up to the limit) until
FEBRUARY 1ST with
Board Approval.
NOTE: All subs NOT
listed on sign-up sheet at beginning of the year MUST be approved by a Board Member BEFORE they play. Failure to
get approval from a Board
Member
will result in taking away all games won in which the illegal shooter played.
3. New subs may
have up to a .75 higher P.P.D. than the person they are subbing for.
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4. If a team member moves, is injured and unable
to shoot, or switches work shifts, the team can pick up another player to
maintain a 10-man roster ONLY with the PRE-APPROVAL of a Board Member.
5. If a player
must leave during a match due to work-related incident or a family emergency, a
sub equal to or lower can be brought in.
The sub should arrive within 30 minutes.
Games in which the sub does not play can be played until the sub
arrives. If no sub, resume 3-person
format. With the Galaxy II Dart Board
you cannot change names in the middle of a match so the sub would have to shoot
under the name of
the person he is subbing for.
C. BOARD MEMBERS - The Board
Members are the same as last year.
The Dart
League Board will go to any location at which any team has had a problem. The Board will settle any and all disputes on
rules or behavior. To report any
problems call one of your Board Members.
CALL
BOARD MEMBERS FOR SUB APPROVALS:
2002-03 Board Members are:
Steve “Taco”
Gallegos 650-8468 Jeff & Lucy Wingert 542-1625
Jill Stiratt 513-9792 Leah Greinke 542-9142 (Sporties)
Tavern owners
on Board: John Herziger-Pfud’s,
and Rob Tallinger-Tallinger’s.
Vendors on
Board: Jukebox Larry
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YOU CAN PICK
UP A PROTEST FORM AT MULLIGAN’S. ALL
PROTEST MATCHES WILL BE VOTED ON BY TEAM CAPTAINS. IF TEAM CAPTAINS CAN NOT MAKE A DECISION, THE
PROTEST WILL BE REVIEWED BY THE BOARD, A MEETING WILL BE CALLED, BOTH CAPTAINS
WILL HAVE A CHANCE TO TELL THEIR SIDE AND THE BOARD WILL MAKE THEIR DECISION.
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D. LOCATION & SPONSOR FEE
1. SPONSOR FEE will be $30.00
for each team in the league and fees are due NOVEMBER 1st.
*Make
checks payable to:
Sponsor fee: $25.00 to prize fund $5.00 to secretary
supplies.
If
fee is NOT paid by the end of the dart season, it will be deducted from the
team’s end of year prize money.
VENDOR FEE will be $25.00
for each team in the league and fees are due JANUARY 1st.
*Make
checks payable to: Waukesha City Dart League
**This fee
goes toward the year end banquet, complimentary to all dart players, tavern
owners, and vendors.
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1. Distracting other players is not allowed.
2. Common sense and good sportsmanship shall be
used during play regarding any questions that might arise.
3. Any physical violence, abuse of equipment, poor sportsmanship, or unethical conduct may be grounds for forfeiture of game, match, or expulsion from the league and forfeiture of all moneys.
4. Flagrant violations must be documented and submitted to the league board, who after review, will
take appropriate action. Any player caught misrepresenting themselves when shooting in league
will be expelled from all dart league activities for one year and will lose all matches involved.
Remember
we are here to have fun and enjoy ourselves!!
1. STARTING TIME:
YOU
MUST HAVE AT LEAST 3 PLAYERS!!!
2. Each player throws a maximum of three (3) darts per round, however it is not required that a player throw all three (3) darts on every turn. Your partners score must be lower than your 2 opponents combined score in order to win the game.
3. DARTS:
Players may use their own, if meeting the following requirements:
a. They must be plastic tip darts.
b. Flights may be any
length, so long as the dart does not exceed 8” in total length. Flights must not exceed ¾” from shaft to
flight edge and may not have more than four (4) wings.
c. They must NOT exceed 18 grams in weight each. In the event someone may have used darts
exceeding 18 grams the games that player shot in will be forfeited.
Darts may not have broken or cutoff tips.
4.
DISTANCE: All players must stand
with both feet not closer than the front edge of the
FOUL LINE or 8’ from the face of the game.
5. DART THROWN: A dart thrown that sticks but does not register MUST be pushed in to register IMMEDIATELY after it is thrown. A dart thrown that registers but does not stick, may NOT be thrown again. The score registered, stands. If a dart bounces off the board, it is considered a thrown dart even if it does not score. It may not be thrown again. If a dart is thrown before the “throw dart” message lights, the dart is considered thrown and may not be thrown again.
*** GALAXY
II DART BOARDS HAVE A BUILT IN FEATURE THAT ALLOWS YOU TO USE THE UP ARROW AND
ERASE UP TO 8 DARTS THROWN OUT OF TURN.
IF A PERSON DOES NOT PULL OUT HIS DARTS IN TIME AND SCORES ON THE NEXT
SHOOTERS SCORE, YOU CAN PUSH THE UP ARROW AND IT WILL ERASE EACH DART THAT
SCORED AND ADD BACK THE NUMBER TO THEIR SCORE.
IF YOU HAVE 2 “BOB’S” ON A TEAM AND ONE SHOOTS FOR THE OTHER YOU CAN
ERASE THE 3 DARTS THROWN AND HAVE THE CORRECT BOB SHOOT.
6. OUT-OF-TURN: it is each player’s responsibility to see the machine is displaying the appropriate player’s number prior to throwing any darts. Player MUST push the “player change” button, if you do not push “player change” button and you score points, both you & your partner lose a turn. If you BUST score goes back to original score before any darts were thrown.
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*** GALAXY
II DART BOARDS HAVE A BUILT IN FEATURE THAT ALLOWS YOU TO USE THE UP ARROW AND
ERASE UP TO 8 DARTS THROWN OUT OF TURN.
IF A PERSON DOES NOT PULL OUT HIS DARTS IN TIME AND SCORES ON THE NEXT
SHOOTERS SCORE, YOU CAN PUSH THE UP ARROW AND IT WILL ERASE EACH DART THAT
SCORED AND ADD BACK THE NUMBER TO THEIR SCORE.
IF YOU HAVE 2 “BOB’S” ON A TEAM AND ONE SHOOTS FOR THE OTHER YOU CAN
ERASE THE 3 DARTS THROWN AND HAVE THE CORRECT BOB SHOOT.
7. IF A PLAYER THROWS WHILE THE MACHINE IS DISPLAYING AN OPPONENT’S NUMBER:
a. If the player has thrown less than three darts, the machine is advanced to the correct position by use of the “player change” button and you are allowed to throw your remaining darts. The game then proceeds normally with the opponent shooting next.
b. If a player throws all three darts on his opponent’s number before the infraction is noticed, that player has completed their turn and the machine is advanced to the proper opponent number the opponent gets their full compliment of three (3) darts and the game proceeds as normal. If a player throws out of turn and ends the game on that turn, their team loses that game.
8. IF A PLAYER THROWS WHEN THE MACHINE IS DISPLAYING THEIR PARTNER’S NUMBER:
a. If a player has thrown all three (3) darts, his turn is complete. The machine is then advanced to the correct player position and play resumes, except that both players from the infracting team lose their next turn.
b. If a player has thrown less than three (3) darts when the infraction is noticed, the machine is advanced to correct player position, and he/she is allowed to throw the remainder of his darts. Machine is advanced to correct player and play resumes, except both players from infracting team lose their next turn.
c. If a player reaches 0 while shooting on his partner’s number, that team loses the game.
9. TIE SCORE: In the event of a tie score, first team to reach 0 wins.
10. BYES: Teams who have a BYE, do NOT pay or play.
H. FORFEITS
1. DURING SEASON: When a team fails to show up and not call, it is considered a forfeit. When a forfeit occurs, the team that DID SHOW RECEIVES WINS and the team that did NOT SHOW will receive LOSSES. The team that DID SHOW must turn in an envelope with the weekly fee enclosed, along with a scoresheet proving the forfeit. The team that DID NOT SHOW will be fined a $25.00 forfeiture fine and will also owe the weekly fee.
2. FORFEIT WITHIN LAST 5 WEEKS OF THE SEASON: When a team forfeits within the last
5 weeks, that team will be dropped from the league and all moneys paid in will be forfeited.
$25.00 forfeiture fine will be charged.
3. Any team forfeiting 2 weeks in a row or 3 for the season will be automatically dropped. All moneys paid in will be forfeited.
I. DROP OFF LOCATIONS:
1. SHARKEY’S BILLIARDS – 2454
2. MULLIGAN’S PUB –
3. PFUDPUCKER’S -
4. SPORTIES SPORTS BAR - 333 W. Sunset Drive
5.
BACKSTREET PUB –
It is the VISITING TEAM CAPTAIN that takes the sealed envelope to a drop off location. Any extra money in the envelope must be written on the back of the envelope what the money is for. Envelopes MUST be turned in the SAME NIGHT OF LEAGUE PLAY.
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J. SCHEDULING /
RESCHEDULING / OVERSCHEDULING /
WEATHER
1. SCHEDULING: You will play each other once at home and once away.
2. RESCHEDULING: In case of emergency, the rescheduling must be accepted by BOTH teams. Makeup games must be played within 2 weeks of original date and at the convenience of the team that did not postpone the original night of league play or it is considered a forfeit.
**** WEATHER EMERGENCY: In
case of bad weather, call one of the drop off
locations after
3. OVERSCHEDULING: It is
extremely difficult to coordinate 5 to 6 leagues shooting on the same night so
that teams will be home and away. There
may be a night when too many teams are at home.
We are asking each team captain to handle this by going to the visiting
team’s location if a board is available, and the next time you are scheduled to
play that team, they should return the courtesy by playing at your home
location.
K. STANDINGS
Standings will be sent to each dart board via the phone modem and to each person that gives me an E-mail address. If you want the standings mailed to you, you need to request that by calling me. The standings will list the teams’ position and the individual player P.P.D. average. You will not appear on the standings report until you have played in 50% of the total games played. You will only keep track of Total Darts Thrown and Total Points remaining at end of match (Points Per Dart = PPD). Cricket will be Total Darts Thrown and Marks Per Round (MPR).
L. TIE IN STANDINGS
In case of a tie in standings for 1st, 2nd, or 3rd place, there will be a playoff match. The 1st team to win 7 games will be the winner. The tie MUST be played the 1st week after the season ends at the latest.
M. MACHINE MALFUNCTION
In the event the electronics of the machine fails during a game and NO scores register, the captains will write down the last scores before the machine error and the bar will furnish 4 quarters to start the game over. The scores will be punched out to the scores written down by the captains. The game will continue, starting with the same player as when the machine errored. If the machine still does not work, the team captains will decide to call a repairman, or go to the visiting team’s home bar to play the game if they have a board available. In the event you go to the visiting team’s home bar, it will be common courtesy to trade the next time you are scheduled to play that team so each location has the benefit of a home game. If neither team’s home bar has a board available, captains can decide whether to go to another bar to play or to reschedule. If a player causes the game to tilt (end game), by kicking or slamming on the front of the game, that team will automatically LOSE THAT GAME!
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N. CITY TOURNAMENT – 1 day only
at SHARKEY’S Sat. April 26, 2003
Teams who want to participate in the Waukesha City Dart Tournament MUST fill out a City Tournament Entry Form - Enclosed in your “start-up” packet.
1. A team may sign up 4
regular team shooters who have played together on the same team, in same league,
plus an alternate from your team/league.
*******Your team WILL be placed according to the 4 HIGHEST P.P.D.’s on your entry form*******
2. To be eligible for City Tournament, a player
must have played 5 WEEKS by MARCH 1ST!!
3. Sign in the day of City Tournament by
NO GRACE PERIOD
4. Entry forms accepted starting Feb. 1ST . ALL entry forms MUST be turned in by MARCH 1ST
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NO
LATE CITY TOURNAMENT ENTRY FORMS WILL BE ACCEPTED!!!
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5. Tournament format will
be round robin - which means all teams will play each other in their
division. Winner will be determined by
the highest number of wins. In the event
of ties, for 1st, 2nd, or 3rd, there will be
playoffs. If a team enters but due to scheduling
can’t make the city tournament, they get the last place money. If a team enters but does not show up, they
forfeit all city money.
O. AWARDS - PRIZE MONEY BREAKDOWN & BANQUET
1. AWARDS: A sponsor will receive a plaque for 1st place teams. Individual trophies or plaques will go to the 1st, 2nd, and 3rd place teams. Trophies/plaques will go to the top 3 males and top 3 females in each league. Player must have played 75% of games for award eligibility.
2. PRIZE MONEY BREAKDOWN: 70% of prize money per team WINS
30% of prize money per
team LOSSES.
3. BANQUET: The Annual End of Year Awards Banquet and Dart Tournament will be
Sat., April 19th AT THE V.F.W. on
P. STATE DART TOURNAMENT
The 2003 State Dart Tournament
will be held in LaCrosse on May 15-18 at the LaCrosse Center.
Eligibility: Anyone may
attend the tournament, but you must have played 48 games in a sanctioned
league. If interested in participating,
you must request a tournament packet.
Requested packets will be dropped off at your sponsor’s location after
we have received them from the state committee.
Hotel rooms are also available, if you need a
room fill out the sheet for room reservations in your “start-up” packet. If you are going to state, send in your hotel
room reservation sheet ASAP!
Q.
VISIT US AT OUR WEBSITE: jukeboxlarry.com